Search found 590 matches

by Mohamed Sakr
Thu May 24, 2018 2:28 pm
Forum: General Discussion
Topic: Render elements problem
Replies: 3
Views: 17

Re: Render elements problem

Yeah, I know. The weird thing that drives me nuts is that color gamma changes the moment I turn on the render elements. Both in the picture viwer and saved files. If I render without - it's OK. But if I turn them on - completly different picture. Cinema4D color profiles are weird, this happens inte...
by Mohamed Sakr
Mon May 21, 2018 5:13 pm
Forum: General Discussion
Topic: Render elements problem
Replies: 3
Views: 17

Re: Render elements problem

Hello! Sorry for such a dumb topic, but I can't find a solution to the problem. For some reasons when I turn on the render elements for cycles4d my main render starts to look completly different - blown out and very light. Maybe I'm doing something wrong? I turn on render passes in cycles and turn ...
by Mohamed Sakr
Fri May 18, 2018 3:28 pm
Forum: General Discussion
Topic: Use Mograph Effector Plain as input for Mix Shader
Replies: 2
Views: 24

Re: Use Mograph Effector Plain as input for Mix Shader

I have a cloner with two objects block and sphere. I use a Mograph Plain effector with linear falloff to transform the result from one object to the other. Now I would like to modify also the material at the same time. As Idea, I thought using a Mix Shader, and connect the Fac input to the Falloff ...
by Mohamed Sakr
Sat May 12, 2018 12:21 am
Forum: General Discussion
Topic: technical support questions
Replies: 5
Views: 91

Re: technical support questions

Ok. I found the GPU+CPU feature. - It is only supposed to work with Open CL, and not in realtime preview, is that correct? - When I try to launch it my C4D crashes. On a Mac Pro with Xeon processors and nvidia gtx 1080ti s. Are you making this a more stable feature in the future? - Otherwise GPU re...
by Mohamed Sakr
Wed May 09, 2018 12:57 pm
Forum: General Discussion
Topic: technical support questions
Replies: 5
Views: 91

Re: technical support questions

so these are some questions to the technical support, as I'm running a demo version of cycles4d I guess this is the right place. First of all you created a nice product! I am interested in using cylces4D as the main renderer. as I have experience with arnold I would like to get some answers to the ...
by Mohamed Sakr
Sat May 05, 2018 10:27 pm
Forum: General Discussion
Topic: flickering animation
Replies: 5
Views: 193

Re: flickering animation

try to use CMJ sampling instead of Sobol.
also try to adjust Clamp Indirect as it affects noise (lower values other than zero means lower max indirect intensity = lower variance = lower noise).
by Mohamed Sakr
Sat May 05, 2018 7:16 am
Forum: General Discussion
Topic: Missing background Tag for implementing footages in C4d
Replies: 1
Views: 63

Re: Missing background Tag for implementing footages in C4d

I like plugin a lot, very easy to use after i watched some tutorials and webinars. But I missed one important thing for me and can't find answer in help docs. Mostly i use Cycle 4d with Xparticles. I need to implement them inside video footage. Usually i use Cinema 4d background object and add mate...
by Mohamed Sakr
Sat May 05, 2018 7:12 am
Forum: General Discussion
Topic: particle color by distance
Replies: 1
Views: 75

Re: particle color by distance

how to render this (see image) in cycles 4D? any cycles node have distance to camera parameter? thanks distance.jpg yes :) here are the nodes in order (sorry about no image): 1- input->light path node , you will need Is Camera Ray and Ray Length 2- converter->math multiply, you will take the above ...
by Mohamed Sakr
Mon Apr 30, 2018 3:19 pm
Forum: General Discussion
Topic: Number of cards / out of cores
Replies: 2
Views: 82

Re: Number of cards / out of cores

Hi, I mainly use cycles at work for motion design (i have a xeon E5 and 64 Go of ram and a gtx 980) and i'm gonna have a new build with 3 or 4 gpus, possibly 1080ti. Will the number of gpus get rid of "out of cores" errors ? I'm having theses a lot on heavy scenes. Is there a way to calculate the m...
by Mohamed Sakr
Fri Apr 27, 2018 7:08 pm
Forum: General Discussion
Topic: edge thickness
Replies: 7
Views: 139

Re: edge thickness

sepahbodi wrote:
Fri Apr 27, 2018 7:02 pm
yes thx, I am stuck on getting the texture to have the various edge thickness wrapped around a sphere. . any insights would be helpful. thank you
just a circle image, shift it from the center
by Mohamed Sakr
Fri Apr 27, 2018 6:47 pm
Forum: General Discussion
Topic: edge thickness
Replies: 7
Views: 139

Re: edge thickness

spoke too soon, seems like when they move about they fill in, maybe because of the fresnel? any other ways to skin this cat? I would ultimately like them rotating around so you can see them turning via the line thickness. the thickness is based on the position in the camera frame, if you want a con...
by Mohamed Sakr
Fri Apr 27, 2018 5:37 pm
Forum: General Discussion
Topic: edge thickness
Replies: 7
Views: 139

Re: edge thickness

Looking for some advice. see attached. I am trying to create a tapered color ring around the sphere which will change color through particle emission. I got it all working but the ring is not tapered. Maybe using a math/Vector node and angling the texture? Thanks in advance for any help. you will n...
by Mohamed Sakr
Fri Apr 27, 2018 5:30 pm
Forum: General Discussion
Topic: edge smoothness
Replies: 2
Views: 72

Re: edge smoothness

sepahbodi wrote:
Fri Apr 27, 2018 4:36 pm
I have a simple particles color emission, but the particles have very few segments, making them jagged. Where are the settings to smooth it out?

thx
you can use a custom object if you want, or just increase the sphere segments from the cyInstance tag
by Mohamed Sakr
Mon Apr 16, 2018 4:50 pm
Forum: General Discussion
Topic: flickering animation
Replies: 5
Views: 193

Re: flickering animation

did you try to activate the denoiser?
by Mohamed Sakr
Tue Apr 10, 2018 11:44 pm
Forum: General Discussion
Topic: Video as texture for emission object?
Replies: 2
Views: 123

Re: Video as texture for emission object?

please post a file (with the sample video texture) so we can test.