Anyone have any idea how to transfer something like this over to Cycles 4D. It seems to be python or OSL based and not just a node group or I would try to tackle it myself. The cinema booleans don't seem to cut it for me with complex geometry and it would be better if I could do mesh cutaways at render time.
https://blendbits.blogspot.com.au/2017/ ... dd-on.html
General discussion about Cycles 4D.
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