Is it possible to see Cycles material color on viewport? Basically if I have set diffuse color to be blue, then object with that material applied would show up as blue on viewport and not grey. That way it would be much easier to recognise which is which.
Arnold has viewport port where you can plug flat color node so even it does't read color directly from diffuse color, you can manually drive viewport color.
General discussion about Cycles 4D.
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