cyinstance Morphing between 2 Objects

General discussion about Cycles 4D.
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Joined: Tue Nov 22, 2016 4:22 pm

cyinstance Morphing between 2 Objects

Post by petesand » Fri Dec 22, 2017 5:43 pm


is it possible to morph between 2 Objects with the cyinstance tag, like the "basic" inherited effector does?.
I mean without using the cloner object? Any Ideas?


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Mario Tran Phuc
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Joined: Mon Nov 14, 2016 4:03 pm

Re: cyinstance Morphing between 2 Objects

Post by Mario Tran Phuc » Tue Feb 27, 2018 9:33 am


a geometrical morph is not possible with instances as it only references to the given geometry in the scene. To morph objects you will either need to use deformers or the xpGenerator morph option. You can find infos for this in the video manual section on our website.



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