General discussion about Cycles 4D.
6 posts • Page 1 of 1
Hi, my name is Philip. I'm new to cycles4d so i just followed along with a tutorial creating some smoke and flames here https://www.youtube.com/watch?v=o3xq7I1FRtY Problem is the xplosia container appears to be casting a shwadow on the floor object and i cannot make it go away. Must be something very obvious but i 'm unable to see it. Any suggestions welcome.
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Looks like adaptive bounds little bug, move your ground plane down a bit and then back and the black patch is gone.
- Adaptive Bounds.jpg (24.37 KiB) Viewed 570 times
Thank you Martin, that does solve the problem though i cannot move the ground plane back to the exact same location without recreating the unwanted shadow. Hope this gets adressed in a future release or is this a long standing bug?
this is due to intersecting 2 planes. (even if it is a volume object)
move the volume container a tiny bit up (0.001),
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