Using CyInstance to generate geometry

General discussion about Cycles 4D.
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atracksler
Posts: 4
Joined: Thu Feb 08, 2018 12:06 pm

Using CyInstance to generate geometry

Post by atracksler » Fri Mar 02, 2018 9:12 pm

I have a simple scene with an emitter and a light in it.

I want the emitter to emit some geometry - in this case, a cube.

I have the Emitter with a cyInstance tag

Inside the CyInstance, I have dragged the cube.

In the RT Render window, all of the particles are rendering as spheres.

What have I done wrong?
Screen Shot 2018-03-02 at 4.11.14 PM.png
Screen Shot 2018-03-02 at 4.11.14 PM.png (334.11 KiB) Viewed 221 times

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Martin
Posts: 545
Joined: Sat Dec 17, 2016 12:03 pm

Re: Using CyInstance to generate geometry

Post by Martin » Fri Mar 02, 2018 10:16 pm

Hi, turn on the cube in object manager and hide this way.
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