posted a bug before, but maybe there is an effective workaround.
I have a scene, in which I want to render an in-camera MotionBlur. On a moving object, I need an SDS.
So I tried to work with an SDS-object => MB doesn't sho on the object (object vanishes)
Second I tried to subdivide the object with a Cycles Object tag (Catmull-Clark). MB works for a moment, then it crashes.
So, my solution for now, is subdividing the object completely in the modeling stage
Any suggestions and is it possible to fix the problem?
General discussion about Cycles 4D.
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