Help needed with material setup

General discussion about Cycles 4D.
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Posts: 11
Joined: Tue Dec 12, 2017 11:15 am

Help needed with material setup

Post by dhpdigital » Thu Sep 13, 2018 10:24 am

Hi. I'm a part time C4D user, and I'm trying to learn XP and Cycles4D. The node approach is a totally way of setting up my scenes and I'm stuck. It sounds easy but in C4D standard shader adding a circular gradient is simple. In Cycles4D I can't get the mapping to work correctly. my setup is as follows;

Gradient node, color ramp, emission, output.

The linear setting goes from bottom to top. How can I get a result like the 2D-circular setting in standard material?

Any help greatly appreciated :)


King of Snake
Posts: 22
Joined: Mon Oct 02, 2017 7:57 pm

Re: Help needed with material setup

Post by King of Snake » Mon Sep 24, 2018 11:43 am

Try one of the spherical settings!
Also you might have to fiddle around with the texture coordinates to get the ramp to sit in the right spot. I haven't really figured out how to do this easily in Cycles since the texture tool doesn't seem to work properly when using Cycles.
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