Texture mapping rope Help

General discussion about Cycles 4D.
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Posts: 1
Joined: Fri Nov 02, 2018 10:09 am

Texture mapping rope Help

Post by PeeJay » Fri Nov 02, 2018 10:25 am

Hi all,

Just a disclaimer, I am new to the forums and to Cycles. Our company has recently got a licence and I am trying to get my head around the node system!

So in normal renderer I can just slap my material onto my cylinder and simply change the Length V on the texture tag to adjust how tight the coils in the rope are.

Using Cycles I cannot for the life of me reach the same result. I have attached screenshots showing my closest result and you can see the issues where the texture stretches and flips. Please note, I want to keep the object parametric.

Appreciate any advice,
Screen Shot 2018-11-02 at 10.15.53.png
Screen Shot 2018-11-02 at 10.15.53.png (101.83 KiB) Viewed 45 times
STRING_CYCLES.jpg (148.84 KiB) Viewed 45 times

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