Real Time Improvements

Things you'd like to see in future versions of Cycles 4D.
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madmandrax
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Joined: Mon Sep 11, 2017 1:56 pm

Real Time Improvements

Post by madmandrax » Tue Sep 12, 2017 3:21 pm

The Real Time Preview should refresh only if things have changed. In the meantime it should improve the quality, rather than starting every second a new rendering. Alternatively or additionally the refrehing frequency should be editable.

Juha Takabe
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Joined: Fri Oct 27, 2017 7:04 pm

Re: Real Time Improvements

Post by Juha Takabe » Fri Oct 27, 2017 7:11 pm

Indeed!

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montyVFX
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Location: Boston, MA, USA
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Re: Real Time Improvements

Post by montyVFX » Tue Oct 31, 2017 10:33 am

I also support this.

The Cycles Preview window is very laggy. Yes, you can turn down the size of the render, but often times you must make it too small or it still may not even speed up enough by shrinking the raster.

It needs to be more optimized and behave more intelligently.

Thanks,
Monty
VFX For the Masses

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Martin
Posts: 544
Joined: Sat Dec 17, 2016 12:03 pm

Re: Real Time Improvements

Post by Martin » Thu Nov 02, 2017 12:31 am

montyVFX wrote:
Tue Oct 31, 2017 10:33 am
The Cycles Preview window is very laggy.
Uncheck Real-Time Preview > During Camera Changes in C4D Preferences > Cycles 4D.
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montyVFX
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Re: Real Time Improvements

Post by montyVFX » Thu Nov 02, 2017 3:00 pm

Yes this is awesome, Thanks as always Martin!
VFX For the Masses

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