PNG Sequences as Textures with Options

Things you'd like to see in future versions of Cycles 4D.
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fredsprinkle
Posts: 54
Joined: Wed Nov 15, 2017 10:17 pm

PNG Sequences as Textures with Options

Post by fredsprinkle » Mon Jan 29, 2018 7:56 pm

It would be nice to be able to use PNG sequences as animated textures, and have similar Start Frame and Offset (which frame of your animation to start using it) options as Blender.
Screen Shot 2018-01-29 at 11.55.07 AM.png
Screen Shot 2018-01-29 at 11.55.07 AM.png (25.39 KiB) Viewed 204 times

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Mario Tran Phuc
Posts: 158
Joined: Mon Nov 14, 2016 4:03 pm

Re: PNG Sequences as Textures with Options

Post by Mario Tran Phuc » Tue Feb 27, 2018 9:28 am

Hi,

Cycles 4D is using the Cinema 4D core options for file sequences. Just load a texture into the image texture node:

- uncheck "Load from Disk"
- activate animate
- load a sequence
- click on the image link and adjust the range in the C4D "Animation" tab

Cheers,

Mario

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