Rendering Particles as an EFX Volume

bododge
Posts: 26
Joined: Tue Nov 15, 2016 10:16 pm

Rendering Particles as an EFX Volume

Post by bododge » Sat Dec 16, 2017 1:58 am

This is an example scene that uses xp4 flow fields and explosia shader presets. You can render particles as an ovdb and "fog" setting paired with an explosia domain.
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efx_particle_fog.c4d
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