Principled BSDF and OpenCL/GPU Render

General discussion about Cycles 4D.
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johnnydanger
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Joined: Fri Aug 24, 2018 8:23 pm

Principled BSDF and OpenCL/GPU Render

Post by johnnydanger » Fri Aug 24, 2018 8:30 pm

Anyone have a solution for getting Principled materials to render in OpenCL on my AMD GPU? Color, reflections, etc. don't work and the material generally just renders as black.

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Hooligan
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Joined: Thu Nov 16, 2017 6:13 pm
Location: Colorado
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Re: Principled BSDF and OpenCL/GPU Render

Post by Hooligan » Mon Aug 27, 2018 8:38 pm

Being in the same AMD card situation, I've found that only the basic materials work with OpenCL (diffuse, glass, emission, glossy) but not the Principled shader, which is a bummer.

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